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Dev: PC GPUs Outplaying PS4 GPU Doesn't Matter - The Last of Us Shows How Hardware Can be Best Utilized

The latest video game consoles are manifestly the basic reason backside the fact that gamers are now more than vigilant about the technical offerings of their living room panel, and the resolution and frame rate at which information technology handles the latest video game titles. Nonetheless, it looks similar video game developers think that visual quality of a game depends more on optimization than on hardware, as the programmer of Ether 1, which is an upcoming PS4 game, recently said that PC GPUs will always outperform Sony's PS4 GPU at some indicate, simply that matters little, for The Concluding of Us running on PS3 is an example of how you can still become the most out of a organisation by cleverly utilizing its every role.

PC GPUs Will Customarily Outplay PS4 GPU At Some Point - The Terminal of Us on PS3 Shows How Hardware Power Can Be Best Put to Apply, Says Ether One Dev

Often in all the debates and discussions about the technical offerings of the latest video game consoles, their ability to handle native 1080p resolution and 60 frames per second, and their spot in the race against PC platform that is continuously evolving, the effectiveness of optimization is not much discussed. It is pretty much of a fact that PC will always trounce the latest consoles with constantly upgraded and improved hardware, but that doesn't hateful consoles can't offer more compelling and advanced video games than PC.

Information technology looks like White Paper Game's Pete Bottomley, who is currently working on outset-person adventure game known every bit Ether One for PS4, is also of the view that video game consoles can always offer more if their hardware is cleverly utilized. Taking to Gamingbolt virtually the Sony's PS4 GPU and whether it can go up against loftier-end PC GPUs, Bottomley said that PC will customarily always accept the upper hand, but making console hardware more effective and comparable depends on how developers use it. Naughty Dog's The Terminal of Us on PS3 is an example of how much a console tin can offer if it is put to use in a rightful way. He stated:

"I honestly don't know besides much virtually the hardware side of things. My guess would exist that since GPU's are constantly existence released and updated for PC'southward, it'due south simply natural that they will outperform a PS4 at some bespeak. I don't recall that really matters though."

"If you look at what Naughty Dog did with The Last of Us at the finish of the PS3 generation it goes to show just how much yous tin can squeeze out of a system with very clever people on your squad!"

What do you recollect nigh the PS4 GPU going up against powerful PC GPUs using proper optimization in terms of video game graphics and textures? Share your thoughts in the comments section below.

Source: https://wccftech.com/pc-gpu-outplaying-ps4-gpu-ps3-hardware-utilized/

Posted by: kellyyebere.blogspot.com

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